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Message: 2813

Author: filsoft_2000

Date: 27/04/2002

Subject: Re: The JSW Clock

 

In manicminerandjetsetwilly@y..., andrewbroad wrote:

I'm feeling rather pleased with myself, because today I replaced
the spaghetti code in the JSW engine for updating the clock, with
some rather more elegant code to implement at 24-hour clock.

Well done!

Other technical innovations in Goodnite Luddite include the first
changed font in a 48K MM/JSW game (a Gothic character-set ripped
from Journeys End), Not strictly true, as Henry's Hoard has a changed font! :-) and cyan arrows. Plus some never-before-seen quirky
features, which I'm keeping under my hat to ensure that I will
be the first to exploit them... ;-)

In a public arena, perhaps... ;-)

Phil

 

 

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