Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 2819
Author: soa1000
Date: 27/04/2002
Subject: Re: The JSW Clock
What got me looking at the clock-updating routine in the first place
was that Goodnite Luddite uses upper-case letters only, so I had to
change "am" to "AM" and "pm" to "PM". You see, Goodnite Luddite uses
its own font, and since all the room-titles are in upper case anyway, I decided to sacrifice ASCII codes 96-127 (including all the
lower-case letters) in order to reclaim the memory for an extra
sprite-page of 16x16 graphics.
Initially my game had titles entirely in upper case, with the lower
case replaced by a string of esoteric (my word of the month
apparently) symbols. I had to scrap that though for aesthetic
reasons, and the only remaining trace of the symbol idea is in the
game's teleporter hub "The Third Place". Named for PS2's
embarrassingly, yet also endearingly pretentious adverts incidentally
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