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Message: 2819

Author: soa1000

Date: 27/04/2002

Subject: Re: The JSW Clock

 

> What got me looking at the clock-updating routine in the first place
> was that Goodnite Luddite uses upper-case letters only, so I had to
> change "am" to "AM" and "pm" to "PM". You see, Goodnite Luddite uses
> its own font, and since all the room-titles are in upper case
anyway,
> I decided to sacrifice ASCII codes 96-127 (including all the
> lower-case letters) in order to reclaim the memory for an extra
> sprite-page of 16x16 graphics.

Initially my game had titles entirely in upper case, with the lower
case replaced by a string of esoteric (my word of the month
apparently) symbols. I had to scrap that though for aesthetic
reasons, and the only remaining trace of the symbol idea is in the
game's teleporter hub "The Third Place". Named for PS2's
embarrassingly, yet also endearingly pretentious adverts incidentally

 

 

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