Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 2820
Author: soa1000
Date: 27/04/2002
Subject: Re: Abstract JSW rooms / Psuedo-random JSW designer
--- In manicminerandjetsetwilly@y..., "filsoft_2000"
wrote:
> Reading about Radiohead's abstract lyrics and the challenge of shoe-
a
> horning the atmosphere of the songs into a JSW room reminded me of
> project I started a year or three ago.
I
>
> It was a random JSW room designer and IIRC I got to the stage where
> on paper and in my head I had a program (mainly in BASIC) which was
> able to create fairly basic JSW games with psuedo-random JSW rooms,
> titles (from a bank of words/dictionary), item placements (it was
> difficult conjuring up a routine which could make almost all of the
> items collectable), etc.
>
> I never progressed to coding any of it bar a small test to see how
> random rooms would look (as you might expect, a complete mess), so
> then progressed onto pseudo- (rule-led) random rooms.
This would have been very interesting to see. Alough there is always
the possibility of people producing cartloads of games in this
fashion and swamping the community
