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using Manic Miner and Jet Set Willy game engines
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Message: 2878
Author: dan_richardson_uk
Date: 03/07/2002
Subject: Re: A new project
In manicminerandjetsetwilly@y..., soa1000 wrote:
I'm considering ripping off some rooms off other JSW games poeple
have done over the years, purely to test my new editor and game out..
I'm not going to release it or anything. I want to see if I can keep
any of the JSW bugs in tact :)well, can anyone recommend a good room that makes good use of
JSW?
I'd like to try and compare with mine
Well, I don't know about a specific room, but certainly Andrew's
games, plus Where's Woody and Strangel are packed with glitches and
tricks. Oh, and to test the Innocent Looking Blocks, what better room than "The Innocent Looking Block" from Adam Britton's The Deadly
Mission?
It took me a while to find out what was so innocent about it, but I
figured it out when I jumped on it at a certain angle and fell
through the floor :)
It seems that when Willy's at a certain position, he can't detect
pixels that are underneath his feet before the next frame, by which
time he's already jumped through the block.. I'll give it a try
