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Message: 3377

Author: igorekmak

Date: 24/02/2003

Subject: Re: Shame about Dan/New ludicrous game idea

 

> Hello
Hi! Nice to read you :-)
> First up sorry to see Dan has left us, to think those games will
> never be finished (well not by Dan anyway) :( and after all he's
done
> for us. I'll miss him (even though I never really knew him, but you
> get the idea). I suppose the correct term would be I'll miss his
work.
Agree, though his Pc games weren`t perfect and contained a lot of
bugz.
> Secondly the game idea I stated it's ludicrous, because it is. It
> also has the potential for several taxing and surreal screens. I've
> soet of got the first few screens worked out in my head and after
> posting this will be writing the titles and sketchin' some ideas
> down. I think the idea will have to be 128k maybe even in 2 parts
to............. and so on

I read all this and want to add: you are a real talented man because
not everybody can generate new ideas of JSW games as fast as you: 1
game idea per minute :-) But I thought you`re working on "Futurama" -
that was your best game, to my mind.
If you`ll ask about me then I even don`t know will I continue
creating anything JSW-like or not. I have so little time, my friend,
so little. All what I like to play when I have free time now is a
strategy, called "WARCRAFT III", maybe you know.. You have to try it.

One advice about JSW. I was a member of this club a little longer
then you and want to give you one advice: create SHOCK games, such
games that can shock a player when he will play your game. Use
teleporters, maybe some bizzare screens (do you know "The blue room"
in JSW3 for PC)?? And do not try to create long and usual games.
Believe me - I usualy loose all Willys after 10 minutes of playing. I
don`t know what Sendy was thinking while he was creating his two 128k
games. And, execuse me, some of your games are too long..

Maybe you already knew all this.
And, btw, what prog do you use to edit TUN files (music in JSW)
ATREIDES

 

 

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