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using Manic Miner and Jet Set Willy game engines
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Message: 3488
Author: andrewbroad
Date: 27/03/2003
Subject: Re: John Elliott's MM Patch
i_eat_teh_babiez wrote:
>You can insert the MM patch using the program provided in the zip file
> someone really needs to write an "idiot's guide" to inserting and
> using that patch :)
[downloadable from http://www.seasip.demon.co.uk/Jsw/mmdiffs.html%5d.
Using it will be trickier, as my Manic Miner Screen Editor does not
recognise the patch (perhaps in the future, but I have no plans to
modify MMSE at least until I get my own PC with a decent Spectrum
emulator :) ). This means, for example, that MMSE will still only let
you edit vertical guardians in Rooms 8, 10, 12-14, 16-19, as well as
ignoring the top five bits in Offset 627 (which uses the bottom three
bits to specify the room's border-colour).
For MM: Allana Truman, I plan to write plain rooms first and put the
special effects in later (not using MMSE). Whenever I want to write a
room with vertical guardians, I'll use a room-number that allows them
and then copy it to whatever room I want.
> incidentally, i had a play through my MM game the other day.Good! I look forward to the release of another MM game.
> i think i am going to give the graphics a bit of a revamp - they
> are overly simple and blocky...
--
Andrew Broad
http://www.cs.man.ac.uk/~broada/
http://www.cs.man.ac.uk/~broada/spectrum/
http://www.cs.man.ac.uk/~broada/spectrum/willy/
http://www.cs.man.ac.uk/~broada/spectrum/download/
