Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4010
Author: carlwoffenden
Date: 18/03/2004
Subject: Re: JavaScript Jet Set Willy
> > - does it work?!Always a good start!
>
> It seems to work fine on mine.
> > - does Willy move as expected?That's in the original too. Most of the movement routines are lifted
>
> Yes.. the only bug I noticed was in the jumping on First Landing.
from the disassembly - bugs like this are quite annoying... but
little changes here and there tend to break some of the rooms. I
haven't tried it but if the same room was in the original Manic
Miner then Willy would also fall into the wall block.
> > - is the change from each room fast enough?Hmm, could be several things. Doing anything in a browser with images
>
> It seems really slow at "drawing" the room on mine..
is plagued by caching/lack of caching problems. Massive waits are
caused if each block has to be dragged from the web server every time
(results in the page being drawn block-by-block); annoying but
reasonable waits happen when each block is pulled from the browser's
disk cache (IE usually displays the hourglass cursor when this
happens). Slow hardware doesn't help, although development was done
on my ye olde year 2000 PowerBook (ground even more to a halt with
OS X and Mac Mozilla) but it's pretty instant on that.
Looking at my server logs only one machine appeared to be pulling
each image repeatedly, the rest seem to be behaving, and that was
yesterday at 17:09.
> Looking good btw :)Thanks!
Carl.
