Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4046
Author: jet_visy
Date: 05/04/2004
Subject: Re: Vertical guardians in MM versus JSW
> <1> In MM, a vertical guardian stays at each of its two boundariesI've noticed the same thing when copying sprite-graphics from jsw to
> for TWO time-frames. In JSW, it only spends ONE time-frame at each
> boundary.
mm. The same doesn't apply to the C64 version, if i'm correct..
Argh, seeing z80 assembly code always gives me the "willies"
literally :) (coming from an 6502 asm fan) :)
I made an "evil" program for the c64, kind of like a screen saver.
It sits in an interrupt, and if you don't poke the keyboard for a
while 2 Willy's and a "Macaroni Ted" start to adventure on the
screen. In the next version letters shall act as EARTH and numbers
and symbols as FIRE (so that they will "respawn" upon touching it).
The animations and some of the code has been "lended" from a c64 JSW2
source disassembly :D
