Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
|
|
||
|
|
Message: 408
Author: john_elliott_uk
Date: 20/07/2000
Subject: Re: 'quirky features' - the superjump bu
<< i've tried it out (by making a copy of
my jswed folder, placing the .exe in and running
it), and i was still getting the fallthru bug :( ..
unless i have done something wrong! :) >>
It gets trickier.
The code I was using lines
Willy up on an even pixel, but only *after* he has
fallen 8 pixels.
So he has to be more than 8 pixels
above the surface for it to work.
Then I found that
if Willy is 2 or 6 pixels above a surface, he falls
through. We've got to have a multiple of 4, not a multiple
of 2.
More research is needed. Please delete
any copies of the "HL8" you have, because future
editors will not support them.
