Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4159
Author: andrewbroad
Date: 02/05/2004
Subject: Re: Role Reversal / JSW:FTB / The Continuing Adventures
soa1000 wrote:
>I don't see how you could freeze a rope at an angle without using a
>> "[0] "Back door": That's the first time I've seen a non-swinging
>> rope outside of my own games! :-) Of course I'm way behind in
>> playing others' games to completion, something I /do/ plan to
>> rectify...""
>
> There's a paralysed rope in "Rugby Posts" from FTB. I wanted it to
> be frozen at an angle, but the limited resources I had said no.
special patch. Of course, in Erix1 Mode you can freeze a rope on any
time-frame using a switch.
I look forward to playing JSW:FTB, though it's near the back of a
long queue. Today I played Adam Britton's _The Continuing
Adventures_, finishing with a toilet-time of 9:29am.
It wasn't the Special Edition of TCA that I played, but the 1985
original:
>>>Adam Britton released a Special Edition of The Continuing Adventures
that is possible to complete, and has many other improvements.
However, since TCA-SE removes "The Sky-Ladder" [42], and also
because the original TCA has historical value, I consider TCA and
TCA-SE to be two distinct games, rather than that TCA-SE should
replace TCA.
Only one of the changes from TCA to TCA-SE needs to be applied to
TCA to make it completable: "The Miniature Sherwood Forest!" [17]
has an unreachable item.
POKE 53557,1 puts a floor-block at (6,23) so that you can jump up
for it.
<<<
[ http://www.geocities.com/andrewbroad/spectrum/willy/bugsi.html ]
--
Dr. Andrew Broad
http://www.geocities.com/andrewbroad/
http://www.geocities.com/andrewbroad/spectrum/
http://www.geocities.com/andrewbroad/spectrum/willy/
