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Message: 4167
Author: john_elliott_uk
Date: 02/05/2004
Subject: Re: Andrew's beta-review of Role Reversal
In manicminerandjetsetwilly@yahoogroups.com, andrewbroad wrote:
Alexandra wrote:
I want to make a room with 3 or 4 of them in soon.
That might be difficult, given the way ropes interact (because they
use 16 bytes in the current room's expanded guardian-list, rather
than the usual 8 bytes per guardian - i.e. they encroach on the next guardian's data-space),
Ah, then you want Adjacent Ropes. I've just added a new version of
this patch to http://www.seasip.demon.co.uk/Jsw/patches.html ; this
not only fixes references to IX+9, as the one in JSWED does, but to
IX+11 as well.
I only noticed today that the arrow guardian leaves gaps in its
definition for a preceding rope guardian to use, so that arrows can go
after a rope (as happens in the Beach). If the rope guardian can be
fixed, then that leaves the possibility of extra arrow configuration.
Hmmm.
Another problem is that although the toilet is drawn in Room 27,
Willy is detected to hit it in Room 50! (My notes about the toilet
are in Message 3854.)
Quite apart from anything else, there's a bug in JSWED when it comes
to positioning the toilet; so if you're using JSWED, that could cause
this or a similar effect.
(Feel free to demand that I stop creating silly variants of the JSW
engine and do something useful like fixing JSWED!)
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