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Message: 4169

Author: andrewbroad

Date: 03/05/2004

Subject: Re: Adjacent Ropes / Arrows / JSW64 (again)

 

john_elliott_uk wrote:

andrewbroad wrote:

Alexandra wrote:

I want to make a room with 3 or 4 of them in soon.

That might be difficult, given the way ropes interact (because
they use 16 bytes in the current room's expanded guardian-list,
rather than the usual 8 bytes per guardian - i.e. they encroach
on the next guardian's data-space),

Ah, then you want Adjacent Ropes. I've just added a new version of
this patch to http://www.seasip.demon.co.uk/Jsw/patches.html ; this
not only fixes references to IX+9, as the one in JSWED does, but to
IX+11 as well.

Does this still allow non-swinging ropes, since it's the `bug' fixed
by Adjacent Ropes that actually causes them to be frozen?

I only noticed today that the arrow guardian leaves gaps in its
definition for a preceding rope guardian to use, so that arrows
can go after a rope (as happens in the Beach).

Yes, the arrows have to go after the rope in the guardian-instance
list. If the rope was after the arrows, *it* would collide with
*them* and kill you, whereas arrows can only collide with white-ink
pixels (cf. Message 4087, which I at least did NOT receive by email).

If the rope guardian can be fixed, then that leaves the
possibility of extra arrow configuration. Hmmm.

Perhaps this could be used to give arrows a phase other than 256
time-frames, e.g. 128 as in Geoff Mode? Or perhaps just a colour-
attribute?

Another problem is that although the toilet is drawn in Room 27,
Willy is detected to hit it in Room 50! (My notes about the
toilet are in Message 3854.)

Quite apart from anything else, there's a bug in JSWED when it
comes to positioning the toilet; so if you're using JSWED, that
could cause this or a similar effect.

(Feel free to demand that I stop creating silly variants of the JSW
engine and do something useful like fixing JSWED!)

JSW64 is a most impressive development - keep up the good work!

--
Dr. Andrew Broad
http://www.geocities.com/andrewbroad/
http://www.geocities.com/andrewbroad/spectrum/
http://www.geocities.com/andrewbroad/spectrum/willy/

P.S. I forgot to mention one other difference between MM and
JSW64:MM - items in "The Vat" and "The Warehouse" have black paper.

 

 

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