Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4175
Author: carlwoffenden
Date: 03/05/2004
Subject: Re: Adjacent Ropes / Arrows / JSW64 (again)
> I don't think you can get stationary ropes that are stopped atFor that to happen the rope would need to be stopped from updating.
> other angles.
As far as I'm aware IX+7 could be used as a flag to choose whether
to run the update code or not (it's always set to 0x83, which I'm
guessing was intended as a pointer to the rope table at 0x8300, and I
don't see that it's used anywhere although I've only looked a ropes
in isolation).
Carl.
