Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

Archive of the

Manic Miner & Jet Set Willy Yahoo! Group

messages

 

arrowleft Previous message
Next message arrowright
arrowleftthread Previous in thread
Next in thread arrowrightthread

 

 

Message: 4226

Author: carlwoffenden

Date: 14/05/2004

Subject: Re: Versioning / Avoiding infinite death

 

Interestingly, the Dragon version also tries to prevent infinite
death.

The Amiga version does this similarly: Willy gets returned to where
he was stood last (again, possibly a different room, although there
are no rooms as such) but he's invincible for a few seconds
(accompanied by the usual sprite flash to show this).

 

 

arrowleft Previous message Back to the Yahoo! Archive
home page
Next message arrowright
arrowleftthread Previous in thread Next in thread arrowrightthread