Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4226
Author: carlwoffenden
Date: 14/05/2004
Subject: Re: Versioning / Avoiding infinite death
Interestingly, the Dragon version also tries to prevent infinite
death.
The Amiga version does this similarly: Willy gets returned to where
he was stood last (again, possibly a different room, although there
are no rooms as such) but he's invincible for a few seconds
(accompanied by the usual sprite flash to show this).
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