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Message: 4346

Author: john_elliott_uk

Date: 26/07/2004

Subject: Re: Some Tech. questions about patches in JSW64

 

--- In manicminerandjetsetwilly@yahoogroups.com, "Alexandra"
wrote:

> I spoke of an 'extra lives every nth item' patch a while ago
> (which I
> still think is a good idea ;), but now I'm wondering if it can be
> done on a per-item basis. So that you have a flag or patch in the
> room which when checked, turns all items into extra lives.

I can get something like this into the game engine. Have a "Bonus"
flag on the room that makes collecting an item increase the count of
lives by one. It does mean that the player would have to collect all
the "bonus" lives to complete the game.

> As for switches, I dono... Reverse one of the block graphics and
> POKE a few cells of the room. That's gotta be fairly easy to
> program, right? This was not so important but I just figure it
> might be easy. You could even transplant the code from MM?

JSW64:MM has switches so it's quite possible in theory.

 

 

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