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Message: 4358

Author: Alexandra

Date: 31/07/2004

Subject: JSWED low priority bugs

 

Just thought I would report what I think are the last bugs in JSWED.

a) In the cell selection under the main room designer, if you have a
cell which is cyan (bright cyan I believe), it will turn /white/,
after the cyan highlight has been on it. Inconsequential.

2) In the "Sprites in this game" strip, the first frame of each
sprite page is repeated. A micro-tad confusing at times.

c) Clearing a room (In JSW64 anyway) creates blank guardians in all
the slots, but these guardians cause crashing so you have to delete
them all again. Mildly inconvenient (but potentially confusing to
newbies)

I can live with these bugs till the next update, I don't really
notice them.

I tried to get the room graphics to screw up again by changing the
guardian table size randomly but I couldn't force it to happen again.
*shrugs*.

==============================

In other news, Miner World of Death TV II is complete, all bar 3
rooms which require special case code written for them. I'm tempted
to post a demo, or a map, or something...

 

 

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