Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
| Previous message | Next message | |||
| Previous in thread | Next in thread | |||
Message: 4360
Author: kari_krisnikova
Date: 31/07/2004
Subject: Re: JSWED low priority bugs
In manicminerandjetsetwilly@yahoogroups.com, Alexandra wrote:
Just thought I would report what I think are the last bugs in
JSWED.a) In the cell selection under the main room designer, if you have
a cell which is cyan (bright cyan I believe), it will turn
/white/, after the cyan highlight has been on it. Inconsequential.
Symbolic!
c) Clearing a room (In JSW64 anyway) creates blank guardians in
all the slots, but these guardians cause crashing so you have to
delete them all again. Mildly inconvenient (but potentially
confusing to newbies)
JSW CK (one of JSWED's Spectrum-based competitors, written by Andrew
Broad) used to zero out all the data when clearing a room, thus
creating eight instances of Guardian Class 0. Then Andrew tweaked it
so that it sets Offset 240 to the value 255 initially, thus creating
an empty guardian-instance list.
I keep telling Andrew that 0 isn't always the best default value for
a lot of things in JSW CK, but I suspect it will be a long time
before he karies out the improvements to JSW CK that I've asked him
to kari out. In fact it may be a while before he gets around
to /anything/ Willy-related, given how busy he is at the moment...
I will see to it that he finishes MM:AT on time - that's the most
important thing.
| Previous message | Back to the Yahoo! Archive home page |
Next message | ||
| Previous in thread | Next in thread | |||
