Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4402
Author: kari_krisnikova
Date: 21/08/2004
Subject: Comments from Geoff Eddy re. Patch Vectors
\begin{quotation}
1. Anybody who wants to see some sample patch vectors should not only
look at the URL which you posted, but also at the documentation
for ZXWtBS.
2. John Elliott's way of alerting that "something" needs to be done
in "do something every N ticks" is arguably overcomplicated;
merely ANDing the timer (#85CB), or looking at the digits on the
on-screen time (see "Jacob's Ladder") has always been good enough
for me :-)
"silly stuff like mirroring willy's coords every n frames" sounds a
lot like "Willy's Drinking Licence"!
\end{quotation}
