Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
|
|
||
|
|
Message: 4653
Author: john_elliott_uk
Date: 05/01/2005
Subject: Re: JSW64 and JSWED
--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
> I have now read the JSW64 room-format
No real reason. That's just how I happened to write it.
> <http://www.seasip.demon.co.uk/Jsw/jsw64room.html>
> - Why bother with a half-speed ticker for guardians? Why not just
> use the LSb of the main ticker?
> - What happens if both the half-speed bit and the double-speed bit
Both apply. So you get normal speed and jerky animation.
> are set?
> - I notice this document does not mention switches &c. Are these
It's incomplete; the appendix in the JSWED documentation was updated
> implemented as patch-vectors, or is the document incomplete?
more recently and should be comprehensive. Switches are guardians.
> >>>
The usual source of segfaults in JSWED is when it tries to draw
> Fatal signal: Segmentation Fault (SDL Parachute Deployed)
> <<<
something (such as text) that won't fit on the screen. Another
possibility is a room name with weird characters in it, though JSWED
doesn't object to rooms 61-63 of the original JSW.
