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using Manic Miner and Jet Set Willy game engines
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Message: 4766
Author: Daniel
Date: 15/04/2005
Subject: Question about .tap and .z80 formats
I am slowly getting ready to release "JSW - The 2005 Megamix" and I
have a question regarding file formats. I planned to release the
game, in one zip file, both in the .tap and the .z80 format, both
files being a product of John Elliott's JSWED. I discarded the .sna
format, since it's a 128k engine game and John warns that 128k .sna
files "may not be compatible with emulators". I planned to include
the .z80 file so that people using emulators unable to handle .tap
files can open the game easily. However, I have noticed that the
authors of JSW games released recently typically released them
as .tap files only.
Therefore, I would like to ask John and everyone else if there is any
particular reason why it is preferable to release games in the .tap
format only, and also if there is any reason whatsoever why it might
be better NOT to release a .z80 file (especially a 128k .z80 file) -
can there be any bugs, problems, etc.?
By the way, DrUnKeN mAsTeR, I am glad you perceived my analysis of
your first game as constructive and that it has encouraged you to
work on a special edition. I look forward to playing "Maria on
Tour" :-) .
Daniel
