Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
|
|
||
|
|
Message: 4770
Author: Alexandra
Date: 16/04/2005
Subject: Re: Semi OT: Cronosoft release Speccy Platform Game Designer
> Shocking. Perhaps I should take a leaf out of Gates's book, andWhen people start finishing and releasing games made with it, I think
> employ astroturfers to plug my software.
it will get more attention.
> > Downsides:True. Plus, the way blocks are set up in PDG means you can have many
> > Sprites seem to flicker a lot sometimes, collision isn't as tight as
> > it is in MM/JSW, that's about it. Otherwise it's excellent.
>
> There is, of course, one other advantage to using PGD rather than
> JSWED, which is that distributing games based on the PGD engine(s)
> doesn't infringe anyone's copyrights.
blocks with the same attributes, making it much easier to draw large
background objects.
