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      using Manic Miner and Jet Set Willy game engines

 

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Message: 4769

Author: john_elliott_uk

Date: 16/04/2005

Subject: Re: Semi OT: Cronosoft release Speccy Platform Game Designer

 

--- In manicminerandjetsetwilly@yahoogroups.com, "Alexandra"
wrote:

> I thought it was odd that there were a few
> people in the thread at the WOS forum saying they've always
> wanted to make their own platform game, and yet they've never
> tried the MM/JSW scene! I wanted to post something in the
> theread, but I don't want to risk cutting off business from
> small Indy developers.

Shocking. Perhaps I should take a leaf out of Gates's book, and
employ astroturfers to plug my software.

> Downsides:
> Sprites seem to flicker a lot sometimes, collision isn't as tight as
> it is in MM/JSW, that's about it. Otherwise it's excellent.

There is, of course, one other advantage to using PGD rather than
JSWED, which is that distributing games based on the PGD engine(s)
doesn't infringe anyone's copyrights.

 

 

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