Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4873
Author: Hervé
Date: 13/08/2005
Subject: Re: Current matters again.
Hello everybody,
I am back of véga!
(not the Véga Solar System but the beach of Véga in the north
of Spain in the Principality of Asturies...)
Far from at home and without computer, I nevertheless had time to
improve the scenario of my next game... on paper.
The important news, it is a forthcoming version four of "JSW in
Paris" with like principal change a nearly perfect translation in
seven languages...
(Addition of the accents, diacritical characters of certain
languages and game completely translated of the beginning to the
end.)
But as my spelling mistakes proves it, I am not very good to
translate perfectly my play into several languages...
I am very glad to be helped by DANIEL who did a remarkable work of
translation perfect in English, Spanish and Polish!
It is really perfect!
It is there that I feel all the potential and the power of a group
where each one contributes to create interesting games!
I wait to finish the work of the translations completely, to diffuse
these new versions. I will keep you informed.
Another subject:
Daniel wrote:
> If I were to contribute to the development of the future versionsof
> the /ABSOLUTELY EXCELLENT/ tool that JSWED is, I'd like to mentionmade
> the /only/ problem I've had with it. The problem is that while
> choosing the sprite for a guardian or changing it, sometimes the
> program window just disappears and I lose all the changes I have
> to the game since I last saved it. It has happened to me quitehave
> frequently and forced me to save the game almost after every
> successful sprite change, because I don't know whether the program
> window will not disappear when I deal with the next guardian. I
> tried to turn DirectX drivers off, but it didn't help (I'm usingWhen I created "JSW in Paris" with really VERY GOOD JSWED, often, I
> Windows 98SE).
had the same problem. the program window just disappeared and I lost
all the changes which I had made.
I noticed that the problem always started after having changed or
having created a memory for guardians or sprite in the
screen "memory".
I succeeded in each time to remove this small problem, by checking
all the rooms of the game, to find and replace possible guardians
which was create automatically by errors during the change of memory
and by replacing them by new a guardian neutral
(for example guardian with type "blanck" and especially "!" with as
hex: 00 00 00 00 00 00 00 00 very important!)I do not know why, but
if these data are not with zero, the guardian is always factor of
problem...
I do not know if I were sufficiently clearly with these
explanations... but the program functions very well after this small
operation!
currently with the version 64k, I do not have problems
I repeat once again, this program is really fantastic!
With the version 64k, the possibilities of creation are almost
infinite!
see you soon
Hervé
