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using Manic Miner and Jet Set Willy game engines
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Message: 4881
Author: dick_daggers
Date: 27/08/2005
Subject: Re: Lovecraftian Willy update and a switch question
--- In manicminerandjetsetwilly@yahoogroups.com, john_elliott_uk
>
Cheers John. No worries , I got a plan that I may use to bodge it
> No. It's because switches in JSW64 are guardians and use
> guardian-based collision detection. When the switch detects a
> collision, it stops drawing. I could probably fix it if there were
> more spare bytes available, but there aren't so I can't.
where by I'll use a second air/water cell to make the main body of the
switch(the unanimated part) Then Willy can only affect the few pixels
that make up the animating handle.
DD
