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using Manic Miner and Jet Set Willy game engines
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Message: 4923
Author: Daniel
Date: 09/10/2005
Subject: Dr. Andrew Broad's List of MM/JSW Games
Well, it is great to see Andrew Broad's list updated! One feels like
normality has returned to Miner Willy's world, and that it has a
solid base again :-)
Sorry for this pseudo-poetic metaphor. I just want to thank you very
much, Andrew, for the excellent work you have done and especially for
taking into account / considering various suggestions I had made and
also for addressing them and explaining your choices in your recent
message :-) . I can honestly say that I like the solutions you
have chosen a lot, in the sense of accuracy and elegance of your
list :-) . Wonderful work!
Thank you also for your permission to base the lists on my future
website on yours to the extent I feel is appropriate. As a matter of
fact, the way your lists look now, I wouldn't have a problem just
mirroring them (with the slight exception of the double number I
would like to assign to "Party Willy", but I could probably live with
a single number as well, not to complicate things) - which is great!
My website is still in the conceptual phase (my current JSW priority
being the release of Sendy's and mine "JSW: Mind Control"), but it
is /very/ encouraging to know that my project may be easily based on
your work (which would give it immediate splendour :-) ).
Making reference to some of the things you mentioned in your message:
Andrew wrote:
> It would be difficult to have a Chinese font, though - I don't knowHow people can learn so many characters remains a mystery to me as
> how anyone can learn a language with 3000 complicated hieroglyphs!
well. I know next to nothing about Chinese, but IE sometimes asks if
it should download Chinese Simplified font, so there must be a
variation with fewer characters.
Andrew wrote:
> I now call such people "room-completists", as I was myself when ISoa1000 wrote:
> wrote MM4. But now that I store my collection of MM/JSW games on a
> 160G hard disk rather than a few TDK D46 audio cassettes, I
> consider myself a "game-completist". I even retain, for my personal
> collection, every beta-revision I've ever got my hands on, and
> every gamma-revision - since the death of my Mac - even if I
> consider it to have been completely superseded by the latest
> revision (and therefore not available from the List on my website).
> I do this obsessively, with all the games carefully organised intoWow! A "game-completist"! That's my next ambition, that's what I want
> folders and subfolders as neatly as possible. I should've been a
> librarian or a museum curator, I just love organising things
to become! :-) I absolutely love organising things and feel a
compulsion to do so, too. Since I am a relative newcomer to the
internet MM/JSW scene, would one of you guys (or someone else from
the Group) be willing to burn the whole collection of game-files on a
CD-R and send it to me by mail so that I can become another treasure-
keeper? :-)
Andrew wrote:
> I consider a game to be gamma-released as soon as the authorOkay, I guess the author's will is what matters most. My intention
> uploads it and tells us about it (without saying we mustn't spread
> it outside the Group), even if it is not yet available for
> downloading outside the Group.
> The eight-month gap in updating my List is regrettable (...), but
> it doesn't affect the fact that _JSW in Paris_ has been gamma-
> released for months.
wasn't really to question the fact that "JSW in Paris" was gamma-
released, I was just sorry not to see it available for download to
the general public.
This should change relatively soon anyway, because Hervé has agreed
to his game being made available for download on my JSW website,
kindly hosted by Xabier Vazquez. If Xabi doesn't object, when I
expand my website to include "JSW: Mind Control" (hopefully before
the end of the year), I will also include "JSW in Paris" there, with
all due credit and emphasis given to Hervé's authorship.
That's it for now. Thank you once again, Andrew! :-)
Daniel
