Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4950
Author: john_elliott_uk
Date: 14/10/2005
Subject: Re: 128K tunes
--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
> My discovery should be replicated by the following steps:
Yes, very good, now do it from within the game :-)
> 1. save a JSW128 or JSW64 game from JSWED v2.2.4
> 2. MERGE ""
> 3. edit Line 120 to LOAD "cheat.tun" CODE 63232
> 4. delete Line 130
> 5. RUN
You were quite lucky, by the way, to get that to work. As I
mentioned previously, the tunes are all assembled at different
addresses. It only worked because CHEAT.TUN happened to be at 63746
as well as 63232. And it was at 63746 because that's where JSWED loads
it when editing. As you may have discovered, it doesn't work if you
try that trick on a game that hasn't been edited with JSWED, and it
doesn't work if you load something else (such as main.tun) at 63746.
> BTW, the BASIC loader emitted by JSWED v2.2.4 says "Jet-Set Willy 64"
I realised, after I'd written the JSW64 loader, that it would work
> in Line 10's REM statement, even for JSW128 games.
fine for JSW128 games as well. You'll have to rely on the variant
letter in the filenames; it's S for JSW128 and V-[ for JSW64.
