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Message: 4954

Author: andrewbroad

Date: 14/10/2005

Subject: Re: cheat.tun

 

john_elliott_uk wrote:

>
> You were quite lucky, by the way, to get that to work. As I
> mentioned previously, the tunes are all assembled at different
> addresses. It only worked because CHEAT.TUN happened to be at 63746
> as well as 63232. And it was at 63746 because that's where JSWED
> loads it when editing. As you may have discovered, it doesn't work
> if you try that trick on a game that hasn't been edited with JSWED

For these games (e.g. JSW64 itself), a little adjustment is required:
1. MERGE ""
2. Edit Lines 120 and 130 to the following:
120 LOAD "cheat.tun" CODE 63232
130 FOR i= 0 TO 244: POKE 63746+i, PEEK (63232+i): NEXT i
4. RUN

--
Dr. Andrew Broad
http://www.geocities.com/andrewbroad/
http://www.geocities.com/andrewbroad/spectrum/
http://www.geocities.com/andrewbroad/spectrum/willy/

 

 

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