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Message: 4973

Author: john_elliott_uk

Date: 22/10/2005

Subject: Re: JSWED: Andrew's comments (Chapter 6 to Section 6.5)

 

In manicminerandjetsetwilly@yahoogroups.com, Alexandra wrote:

I pretty much agree with Andrew's suggestions, though it sounds
like a heck of a lot of work,

Of course, the benefit of JSWED being open-source is that anything I
don't want to implement, I can just say "Well, you have the source; go
on, then."

My main priority, for what it's worth, is some kind of patch manager
for the room patches

This and Andrew's extended memory manager would require something
new in the world of JSW editing - a file external to the JSW game
containing byte-by-byte information about what goes where. Plus
patches would have to be supplied as something more sophisticated than
simple hex dumps - say Microsoft .REL format, with the absolute
segment holding areas with fixed addresses and the code/data segments
holding relocatable code or data.

 

 

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