Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
| Previous message | Next message | |||
| Next in thread | ||||
Message: 5129
Author: Daniel
Date: 21/11/2005
Subject: Changing tunes and cheat mode
Thanks a lot, John, for your two answers :-) .
The first one, about the cheat mode, certainly gives me something to
meditate on. Which I will.
The other one, about the tune, leaves me with an additional question:
I wrote:
and then I changed the name of the inserted "cheat.tun"
to "main.tun" using the "Blocks" – "Edit" function (in ASCII).
This also seems to have worked and if I am right, the cheat-mode
tune has now become the regular in-game tune in "Mind Control".
and you said:
This will only work if you have the same tune as both main and
cheat. Otherwise you're in trouble.
Why should I be in trouble?
I mean, if I substitute "main.tun" with "cheat.tun" (and I change the
name accordingly), and I substitute "cheat.tun" with another tune (of
appropriate length, i.e., if I understand it correctly, not longer
than 256 bytes) - and I change the name accordingly - will it not be
OK? After all, I will have two tunes of appropriate length, one
called "main.tun" and the other called "cheat.tun", in appropriate
places. So what's the problem?
Daniel
| Previous message | Back to the Yahoo! Archive home page |
Next message | ||
| Next in thread | ||||
