Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 5147
Author: Alexandra
Date: 24/11/2005
Subject: Where's Woody Lite is no more. Plus: Attn Jet Set Daniel
It has obviously been replaced with WW64 ;). It's still on backburner
status pretty much, since I have urgent imminent releases, but this is
just to say the potential has been spotted, and it /will/ happen
eventually. Feel free to offer suggestions for your favorite and least
favorite rooms - a room you think would ruin the special edition if
included because of it's utter redundancy, or one you think must make
the final cut. Many of the rooms contained ideas that I coudln't fully
achieve with JSW128 and so feel kind of truncated, almost, though it
probably doesn't show to the average person because they don't know my
original intentions.
Anyway, I'm doing some serious rambling.
To Daniel: I just solved the puzzle you were stuck on in Woody. I was
going to send you a screenshot, but instead I'll tell you this. Line
the gap inbetween Willy's feet up with one of the black dots on the
purple earth blocks in the room 'decompartmentalization'. Pick one
near those blue water blocks, and then jump straight into the next
room. If you picked the right one, you'll land in such a way that you
can walk right, down and through the ramp-platform (that is the only
location it's possible - it's a quirky feature), and then you are free
to continue your adventure. I don't think this puzzle has been used
elsewhere so I'll reuse it soon.
If the solution doesn't emerge from that, I'll give you the screenshot.
Sendy
