Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 5177
Author: Alexandra
Date: 28/11/2005
Subject: Willy and Toilet in same room + More updates
> Beg to differ. All you need is a little spaghetti.It works!
>
> 9539 20 -> 18
> 9567 B7 -> B6
> 959A 3A -> C0
> 959B 20 -> CD
> 959C 84 -> 3B
> 959D FE -> 95
> 959E 21 -> 00
> 959F C0 -> 00
Now at this stage all I need is someone to attatch the loading
graphics and possibly make a colour selector/POKE-er (but I'm
consigned to the fact I'll probably just have to release two TAPs). Oh
and I need to change the colours for the 'maria' and 'toilet' (Willy
and the bed respectively) but the location for that is around here
somewhere.
In other news, last night I spent 7 hours editing and finished Manic
Person, both versions. I put the older version of "paranoia" in the
alternate version because from what I remember Andrew liked it more
than the original. It was certainly different enough to warrant
inclusion. Some of the other reworkings are interesting, too. So that
is ready to go also.
The SE of Strangel is complete also but I haven't started the
companion game. Well I did start it but I decided a glitchy, abstract
kind of game isn't very well suited to JSW64 (it's more fun to create
'concrete' feeling screens somehow). So I've had a change of plans there.
Sendy
