Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 5179
Author: Igor Makovsky
Date: 28/11/2005
Subject: Skylabs and droplets (for John)
John, is it possible in any way to create a skylab which has
different first animation sprite? And is it possible so that the
skylab won't animate wuth all its 8 sprites, when reached the end of
its path?
If it is able, then will this option ever exist in JSWED? If it is
possible and not very hard to do (so, for example, it is possible to
include it in any next JSWED upgrade - during december (the earlier -
the better), then I'll leave some empty space in the game now, so
that I will return to them later when it will be ready and include
such upgraded skylabs into existed rooms. If no, then I'll work with
the current skylabs, and that's why I will draw animation = 7. And
they have its first animation sprite = 0 and its final sequence
animation = 7.
P.S. Why I'm worring about this? Because I have very limited memory
space, because of the large amount of sprites, needed for the game,
and I, actually, don't won't to loose a whole memory page on a single
skylab animation. (Which will meet, probably, only once in a game)
With respects,
IgoR
