Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 5304
Author: soa1000
Date: 14/12/2005
Subject: Re: Happy Birthday Igor!!!
--- In manicminerandjetsetwilly@yahoogroups.com, dm_boozefreek
> I'm not entirely sure how this boxset
I had this idea once of making a series of JSW games, to be played in
> would be catergorised on Andrews website (in the year 8000 when I
> finish it) because it is official it will be of mixed format (one of
> the games may even be of the MM nature).
sequence, with one game each for every JSW/MM editor available,
working to the limits of their capabilities. Safe to say such a
project was too much and too conceptual for me to get beyond
absent-minded jottings, and grief knows how I would've coped with six
different 64 formats each demanding a game. So anyway, that went on
the scrapheap along with the idea of an anonymously released game
written entirely in an improvised artificial language (a real one, not
like Dup Moor En T' Panat), and the game to be made by dropping random
data over all the room, item, guardian and (most of the) sprite tables
and then massaging the chaos into something playable. C'est la vie
