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Message: 5352

Author: john_elliott_uk

Date: 27/12/2005

Subject: Re: JSW64: Dragon 32 (21st December 2005 revision)

 

--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
wrote:

> Are you going to gamma-release it, yourself, after all?

Probably. I only really took another look at it because I wanted to
fix the misconversion of the 2x2 block in Jim's Nasium. But once
there, I started tinkering with other aspects of the conversion, and
the rest was history.

> > [41] "THE BRIDGE": The shuttle is too fast to pass.
>
> It can now be jumped under from left to right - just - but not from
> right to left. This makes the game not Maria-completable.
>
> [57] "UNDER THE DRIVE": Infinite death when you enter at the upper
> right - it's not possible to get past the vertical guardian. This
> makes the game not Maria-completable.

I wonder if the guardian speed is actually the same as JSW48, and
the reason it looks faster when I run the emulators side-by-side is
that the Dragon version is clocked to run faster overall?
Of course, now that the Perpetual Motion variants exist, I can check
that out. Set Willy running in JSW-PM in a Spectrum emulator, sit the
Dragon emulator alongside, and have a little race.
Yes, HGs and Willy both move faster in the Dragon emulator than the
Spectrum one. Which implies that I ought not to be scaling vertical
guardian speed either. Back to the drawing board.

 

 

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