Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 5349
Author: andrewbroad
Date: 26/12/2005
Subject: JSW64: Dragon 32 (21st December 2005 revision)
This message replaces the section "Bug-report" in Message 4694.
john_elliott_uk wrote:
>Are you going to gamma-release it, yourself, after all?
> I've had another stab at the automatic Dragon-to-JSW64 conversion.
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Bug-report
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I completed the 21st December 2005 revision with a toilet-time of
8:43am, but only after POKE 33824ing my way out of two critical bugs:
andrewbroad wrote:
>It can now be jumped under from left to right - just - but not from
> [41] "THE BRIDGE": The shuttle is too fast to pass.
right to left. This makes the game not Maria-completable.
[57] "UNDER THE DRIVE": Infinite death when you enter at the upper
right - it's not possible to get past the vertical guardian. This
makes the game not Maria-completable.
These two bugs in combination make the game not item-completable.
Definitions:
* item-completable: it's possible to collect all the items without
cheating (even if you can't escape after collecting the last item).
* Maria-completable: item-completable, and it's possible to get past
Maria after she disappears.
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Colliding guardians
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john_elliott_uk wrote:
>In my view, it's fair to impose a time-limit on a room by having a
> I didn't fix the colliding monks in the Forgotten Abbey because
> Andrew's bug report didn't say they made the room unsolvable.
guardian collide with another guardian, as long as it doesn't make
the room unpassable, and it's possible to avoid sacrificing a life
to collect the items. Theoretically, the player should be able
foresee the collision after observing the two boundaries of each
guardian involved.
> [39] "AT THE FOOT OF THE MEGATREE": The leftmost Dr Jones collidesThis collision now occurs later on, without making the room
> with the saw, killing you just one time-frame before you can walk
> off the screen to the right!
unpassable.
--
Dr. Andrew Broad
http://www.geocities.com/andrewbroad/
http://www.geocities.com/andrewbroad/spectrum/
http://www.geocities.com/andrewbroad/spectrum/willy/
