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Message: 5481

Author: Alexandra

Date: 09/02/2006

Subject: Re: Life / Invalid Arrow Technology

 

> ...But you won't erase a sound, my friend, that we can hear in a few
> seconds before the arrow appeares on the screen.
> Interesting idea, not only because it is harmless or invisible (in fact
> you can make it black simply if you have black air) - I suppose that
> the main problem is that an arrow likes to collide with something we
> don't want them to, like any other sprites, for example.
> ... pity, all these doesn't work and even black empty arrows kill both
> Willy and everything with Willy's ink in the room... (as I found out
> from playtesting this feature)


You're right, it doesn't work, I remember trying it before now you
mention it. I'm *sure* this is easily patchable though. If one were to
sacrifice arrows globally by killing the collision code they have, BINGO!

Then there are probably more elegant ways...

Sendy

 

 

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