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using Manic Miner and Jet Set Willy game engines
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Message: 5484
Author: john_elliott_uk
Date: 09/02/2006
Subject: Re: Solar Power
In manicminerandjetsetwilly@yahoogroups.com, Alexandra wrote:
John, do you know what byte to change to make the beam more deadly
(sap air quicker)? You can make some pretty urgent puzzles or make the
player jump up and down like a mad thing avoiding the beams if they
are more immediately deadly.
At 8730h, there's a sequence that goes
cd 18 97 cd 18 97 cd 18 97 cd 18 97
which takes the air down when the beam hits Willy. To adjust the
deadliness, change it to:
06 nn c5 cd 18 97 c1 10 f9 00 00 00
where 'nn' is the deadliness level. This can be anything from 01 to
ff; the normal level is 04.
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