Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 5516
Author: Alexandra
Date: 19/02/2006
Subject: Re: Solar Power
> At 8730h, there's a sequence that goesThanks John, that's going into my notes. I wonder if this will augment
>
> cd 18 97 cd 18 97 cd 18 97 cd 18 97
>
> which takes the air down when the beam hits Willy. To adjust the
> deadliness, change it to:
>
> 06 nn c5 cd 18 97 c1 10 f9 00 00 00
>
> where 'nn' is the deadliness level. This can be anything from 01 to
> ff; the normal level is 04.
>
the 'air wrapping' effect you get when you run out of air and are
inside a solar beam? I'm currently resisting the temptation to try it...
Sendy
