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Message: 5536

Author: john_elliott_uk

Date: 20/02/2006

Subject: Re: Solars and UMM

 

--- In manicminerandjetsetwilly@yahoogroups.com, dm_boozefreek
wrote:

>
> Regarding the solar patch you gave me John I don't know if I thanked
> you for it so thanks if I didn't. I can get it working on Version V but
> not ] which is what I really wanted it for

I think the solar power code is all at the same locations in [,
though I've not done a line-by-line comparison. You will, however,
have to change the location at which your room-specific patch code
is loaded.

> Anyway just out of interest is it possible to make a solar stop
> your movement when it hits you (but only
> for walking not jumping)?

Maybe, but it isn't something I've tried. Draining air is something
that solar power already does, so it isn't hard to make it drain
slower or quicker. But stopping Willy from walking - that's harder.

 

 

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