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using Manic Miner and Jet Set Willy game engines
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Message: 5536
Author: john_elliott_uk
Date: 20/02/2006
Subject: Re: Solars and UMM
In manicminerandjetsetwilly@yahoogroups.com, dm_boozefreek wrote:
Regarding the solar patch you gave me John I don't know if I thanked
you for it so thanks if I didn't. I can get it working on Version V but
not ] which is what I really wanted it for
I think the solar power code is all at the same locations in [,
though I've not done a line-by-line comparison. You will, however,
have to change the location at which your room-specific patch code
is loaded.
Anyway just out of interest is it possible to make a solar stop
your movement when it hits you (but only
for walking not jumping)?
Maybe, but it isn't something I've tried. Draining air is something
that solar power already does, so it isn't hard to make it drain
slower or quicker. But stopping Willy from walking - that's harder.
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