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Message: 5715

Author: Igor Makovsky

Date: 15/03/2006

Subject: Re: MM-to-JSW2 conversion

 

In manicminerandjetsetwilly@yahoogroups.com, Jeremy Cooper wrote:

Rather good remake in the style of Dr. Andrew Broad "What will be if
I'll use this engine?..." =)

* JSWED does not import sprites correctly to a JSW II game. When
importing MM into JSW II, I get only 3 frames of the robot in
Central Cavern (#EB81-EBE0) and 5 frames of the penguin from The
Cold Room (#EBE1-EC80). Sprites in The Menagerie onwards appear
blank in JSWED, and as random pixels when playing.

I had a quick crack at this on a couple of emulators and was about to post a reply about the random pixels until I got the message. A few other things I noticed however; In the Cold Room, the penguins do a weird dance thing when they move right..

This is because there are only 5 sprites of pinguins exist. As Dr.
Andrew Broad mentioned above. By the way, their "weird dance" looks
pretty good =D

and entering the Abandoned Uranium Workings has a 50/50
chance of instant death, sometimes kicking off the infinite death

routine.

It will happen if you will move right when entering this room. You
have to wait a sec to let the leftmost guardian make a few steps to
the right.

I
know this is a beta and such things need to be ironed out.

I suppose, that dying in "Abandoned Uranium Workings" is a normal
thing - And there is no bug there.

Just thought I'd
be the first to offer a playtest report. Looks promising.

Yes, I like it too, though JSWII engine isn't as perfect as JSW, MM,
JSW128 and JSW64.

IgoR

 

 

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