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using Manic Miner and Jet Set Willy game engines
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Message: 5749
Author: Alexandra
Date: 25/03/2006
Subject: Re: Andrew's website updated (again)
* Advanced MM/JSW Trainer (completed the room-list for the main
JSW64 version; it currently has 71 room-ideas, so I'll have to
merge them down to 64):
http://geocities.com/andrewbroad/spectrum/download/trainer.html
When all the possibilities are laid out like that in a huge list it
makes me think "wow, do I really know all/most of that instinctively
from playing, tinkering and studying the game engine(s)?!". I'm really
looking forwards to seeing this, though my only worry is that there
will be too much information for lay people to take in.
* Quirky Features (added several patterns, and standardised the
symbols I use for the various objects in my text-diagrams):
http://geocities.com/andrewbroad/spectrum/willy/features.html
I love the new list/symbols! I was hoping the ramp/fire arrangement
from "gunzan money" would make an appearance (purely out of vanity)
but it's pretty much covered by other entries.
Enough with planning Advanced MM/JSW Trainer; it's time to start
implementing! :-)
Good luck :)
Sendy
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