Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 5750
Author: Alexandra
Date: 25/03/2006
Subject: Re: Manifesto on recent topics
> Alternatively, you could use (for example) Bright and Flash toWe like this idea! Simply stripping out Flash-information would be
> distinguish cells, and then have a super-Mono that forces Bright on
> and Flash off. Compare the 4-colour patches in JSW64:BBC.
enough to give 4 types of cell the same colour instead of the usual
two. I happen to enjoy and utilize Bright more than Flash because it
doubles the amount of colours you get to use (and brightness and
darkness are useful tools in creating atmosphere). The ideal would be
a patch where you can selectively strip Bright- and Flash-information
on a per-room basis, giving an extreme amount of flexibility, but that
might be pushing it a bit.
Sendy
