Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 5805
Author: Igor Makovsky
Date: 18/04/2006
Subject: Re: Personally To Carl - I'm not going to teleport to the another g
> Igor, that's terrible news. When I read this (just now 17/4, goingover
> all of the messages for the past three weeks or so) I was hoping itwas
> an April fools joke, but since your post is dated the 9th, Isuppose
> not.Oh, my dear Carl, everything is not as bad as you wrote here. I don't
plan to leave this super club with such kind and friendly people!
Staying with this best "Y!club" I take part in - is a part of my life
since 2001 and I don't even think about leaving this club. I still
visit mostly every day and I'm planning not to stop taking activity
in it. The only thing, which I wanted to say is that I don't plan to
release any other JSW games more. (It means, that Andrew can erase
them from the list if he wishes to do it).
> Is your decision caused by the negative comments about UMM?Haha! Carl, don't make me laugh! If I would refuse doing any work
that wasn't appreciated by all other people, I wouldn't be myself. If
this game was enjoyed only by you and all other people would hate it,
then even this fact will make me feel that all the time that I spent
next to JSWED with it was useful. Plus all the criticism about it was
constructive criticism and I absolutely agree with them in most
points.
> They were very much in the minrity, as most players seemed to lovethe game.
Ofcourse =D
> If you are leaving for personal reasons, or because you feel thereis
> little else to be achived with JSW/MM, or because you simply want aCarl, let's not to discuss my personal reasons why I dicided to do
> rest from the JSW/MM then fair enough, I'm sure we all understand.
it. One of the biggest reason is that I met russian ZX fans and with
one of them, we now create a "boulder" game that will be a TOTALLY
NEW BOULDER GAME, NEVER SEEN BEFORE.
> Butyour
> you've been a great friend over the years, and I've really enjoyed
> games, and our e-mails, and I don't doubt I speak for everyone whenI
> say that the club won't be the same without you.OH MY GOD, CARl!!! I'M NOT GOING TO LEAVE THIS WORLD AND TELEPORT TO
ANOTHER GALAXY! So much talented JSW\MM creators exist here and I
suppose that many new will find this club and will create super new
JSW games.
> That said, hopefully you'll still keep in touch, and don't forgetyour
> old mates. And maybe one day release that Half-Life themed JSW thatForget it.
> sounded so fascinating.
> And please keep us informed of the progress with the Boulderdashstyle
> game; although not JSW/MM style, I'm sure we'll all be interestedin it
> (I will!) - and if you can perhaps theme a level in a Miner WillyYes, ofcourse!! =D Main hero is a MINER too! Though he looks
> style, then it'll be even better!
absolutely different than Willy, but he wears a helmet too and has 4
different ink colours in his sprite.
> By the way, have you played Elder Scrolls IV: Oblivion? My mate hasit
> (my rusty ol' PC won't even look at it), and when I saw it Ithought of
> you, as it seems to be the sort of game you'd love (I remember youreally
> mentioning once how you wanted an open-ended game in a realistic
> world), plus your PC should be able to manage it. Aparently it's
> deep, even more so than Morrowind, but you have to be prepared toput
> in the time, or yo won't appreciate it. Hmmmm, maybe that's whyyou're
> retiring from JSW-editing - too much time spent playing Oblivion?Are you laughing! I'm not playing games already for a several years!
I only play old ZX games and some old new remakes.
> Anyway, have fun in your "retirement", and please keep in touch.Carl, I will write you a personal letter in WOS.
>
> Your old mate,
>
> Carl.
IgoR
