Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 6128
Author: Alexandra
Date: 17/04/2007
Subject: Re: Suggestion for a new type of cell
> The idea is to have a cell on which Willy can land safely after fallingI've already suggested incorporating this idea into the Trampoline
> from an "altitude" higher than 4 character-rows. Right now the only way
> to guarantee a safe fall is landing on a rope, isn't it? Well, if there
> were individual cells on which he can land safely, it would make
> possible an interesting room design (jumping through ILBs to land on
> that particular cell, etc.).
>
> What do you all think? And would it be difficult, from the technical
> point of view, to create such cell-type?
>
> Daniel
>
> P.S. I don't recall this idea being mentioned before, but if it was, my
> apologies to the author - please step forward! :-)
cell - the idea being that since it's soft and bouncy, it breaks
Willy's fall. Making it multi-purpose :)
Maybe I didn't get around to posting the idea but I think I did.
Either way, I think it would be brilliant. Setting things up so you
get caught on a rope after a fall can be so tedious sometimes (not to
mention predictable).
Sendy
