Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

Archive of the

Manic Miner & Jet Set Willy Yahoo! Group

messages

 

arrowleft Previous message
Next message arrowright

 

 

Message: 6157

Author: jgh@arcade.demon.co.uk

Date: 24/05/2007

Subject: Re: Generating maps for JSW games /

 

Message-ID: < f32apm+gjij@... >

andrewbroad wrote:

What makes this a tricky problem, of course, is that most JSW games
(including the original) don't have completely logical geography
(e.g. just because "The Off Licence" is above "Watch Tower", doesn't
mean that "Watch Tower" is below "The Off Licence", and while there
are only two exits between "The Wine Cellar" and "The Security
Guard", there are 8 exits between "Back Stairway" and "The Front
Door"!).

That's why the first thing I did when I got hold of JSW was to
tidy up the room exits.

--
J.G.Harston - jgh@... - mdfs.net/User/JGH
BBC BASIC for Windows and Internationalisation
See http://mdfs.net/Software/BBCBasic/Windows/ProgTips

 

 

arrowleft Previous message Back to the Yahoo! Archive
home page
Next message arrowright