Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 6157
Author: jgh@arcade.demon.co.uk
Date: 24/05/2007
Subject: Re: Generating maps for JSW games /
>Message-ID: <f32apm+gjij@...>andrewbroad <no_reply@yahoogroups.com> wrote:
> What makes this a tricky problem, of course, is that most JSW gamesThat's why the first thing I did when I got hold of JSW was to
> (including the original) don't have completely logical geography
> (e.g. just because "The Off Licence" is above "Watch Tower", doesn't
> mean that "Watch Tower" is below "The Off Licence", and while there
> are only two exits between "The Wine Cellar" and "The Security
> Guard", there are 8 exits between "Back Stairway" and "The Front
> Door"!).
tidy up the room exits.
--
J.G.Harston - jgh@... - mdfs.net/User/JGH
BBC BASIC for Windows and Internationalisation
See http://mdfs.net/Software/BBCBasic/Windows/ProgTips
