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Message: 6158
Author: john_elliott_uk
Date: 24/05/2007
Subject: Re: Generating maps for JSW games / SPECSAISIE 1.4
In manicminerandjetsetwilly@yahoogroups.com, andrewbroad wrote:
My vision for SPECSAISIE 1.4 is of a much more object-oriented
library, because 1.3 is largely written in a very procedural style.
So MM/JSW games, for example, would be represented by an abstract
class Game, which would have subclasses such as GameMM, GameJSW and
GameJSW64, all of which would have external interfaces compatible
with the end-user functions (e.g. RoomJSW, ItemsJSW, MapJSW), even
though their internal representations may differ radically.
I did much the same with JSWED when adding JSW64 support.
But will I embrace the power of the dark side, and convert SPECSAISIE
to C#? As evil as the Microsoft empire is, I must admit that they
have developed the best programming-language I've seen to date, with
several advantages over Java. But it would be rather tedious to
translate SPECSAISIE to C# (unless I wrote a program to do so
automatically), and I'd then have to develop two variants of
SPECSAISIE in parallel to keep the Java-loyalists (including myself)
happy.
There's always J#.
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