Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 6159
Author: carlwoffenden
Date: 24/05/2007
Subject: Re: Generating maps for JSW games / SPECSAISIE 1.4
> > But it would be rather tedious to translate SPECSAISIE to C#Having ported a few projects to .NET, I can say bringing in existing
>
> There's always J#.
Java code was pretty straightforward. J# is mostly Java 1.1, right
down to the existing class libraries, so I'm guessing getting
SPECSASIE to run would be simple. New code could then be written in
C#, as it's possible to mix the two, until the old code is supplanted.
But... personally I wouldn't trade Java's cross platform support for
C#'s features, even though C# has a few niceties (actually, operator
overloading and delegates were the only ones I missed when going back
to Java).
