Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 6201
Author: dm_boozefreek
Date: 21/07/2007
Subject: Adding loaders to JSW128/64
Would it be possible to add a simple BASIC loader (loading message,
title screen, game info, etc) to a 128k version of JSW (128/64) in the
same fashion as you could to a 48k JSW? If so which tape block/s would
I insert it between/replace?
I know how to rename my Program: and Bytes: blocks now, but I'm getting
kind of tired with not being able to add loading screens now. I want to
give my future releases a little touch of individuality and I have so
many ideas, like I say I don't think I'd have probs with a 48k JSW as
they only have a few blocks and I know where to insert a loader on
those now. But with 128k JSW formats having several blocks to load I
wouldn't know where to put it at all. I ask this since I'm only working
with JSW64 at the moment and won't be returning to 48k for quite some
time.
Any help would be much appreciated :)
