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using Manic Miner and Jet Set Willy game engines
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Message: 6344
Author: Daniel
Date: 30/12/2007
Subject: Re: Flash Manic Miner / James Bond
Flash Manic Miner
It would nice to one day (in a hypothetical future when one is not
SO busy...) convert, with Matt Gordon's kind permission, the levels
from Flash Manic Miner "back" to ZX Spectrum. How many new levels
are there, does anyone know? It would have to be done in JSW64, I
guess, since there are more than 5 items to collect in each room. Or
would it be possible to modify the original MM game engine to allow
more than 5 items per room?
JSW64 Manic Miner: James Bond
In manicminerandjetsetwilly@yahoogroups.com, andrewbroad wrote:
The deadline for beta-testing is 23:59 GMT on 30th December, as my
current plan is to release JSW64MM:JB v1.0 shortly after midnight
on 31st December, so that even the New Zealanders will have to
recognise it as a 2007 release!
Are there any New Zealanders active in the Group??? :-) "JSW in New
Zealand" or "JSW: The New Zealand Adventure", that would be a nice
game...
In manicminerandjetsetwilly@yahoogroups.com, andrewbroad wrote:
It would be great if you could at least confirm that v0.8 is
completable. I've playtested every room individually to completion
now, but I can't be 100% sure until the whole game has been
playtested from beginning to end without any editing in between.
OK, I'll do my best to complete v 0.8 as soon as possible, although
realistically speaking, I don't think I will be able to do it today.
It depends on the difficulty level, and on whether I will have any
considerable span of time to load it into an emulator.
Anyway, it's great to see a new game from you, Andrew!
Daniel
