Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 6397
Author: jgh@arcade.demon.co.uk
Date: 27/03/2008
Subject: Re: Unmoving vertical guardian?
> Message-ID: <fsdepd+7vh8@...>"equin0x80" wrote:
> In one room I'd like to have a guardian that animates (slow two-Like the chandleier in The Hall? Set the speed to zero:
> frame) but doesn't move. I made a vertical guardian whose bounds (in=20
> JSWED) are 186 and 186, but it still jiggles up and down between two=20
> points. How can I make one that stays on the spot?
+-----------------------Type + Sprite address bit7
| +--------------------Animation + INK
| | +-----------------Initial X (from room data)
| | | +--------------Initial Y
| | | | +-----------Speed
| | | | | +--------Sprite page
| | | | | | +-----Minimum
| | | | | | | +--Maximum
89 &59: 02 26 00 60 00 B0 50 70U/D Chandelier
--
JGH
